Category Archives: Dust Warfare

Zverograd Two Player Campaign

A couple of weeks back by regular Dust Warfare opponent was talking about how he would prefer our games to have meaning beyond one side completely its objective at the end of the game with no bearing on anything else in terms of the larger war raging in 1947 in the alternate-history that is Dust.  He also would have liked there to be some sort of experience gained for surviving troops after a battle.  I told him about the campaign in the Operation Hades book had those things but it required at least 6 players to get it working properly and even then I had heard from other players that the campaign had a bunch of rough edges to it.  Continuing the conversation we talked about what we would like in a Dust Warfare campaign.  Later on I wrote some rules/modifications to the Hades campaign.  Here are those rules.

Note: this campaign requires the Operation Hades Campaign Book to play.

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Dust Warfare Batrep: Axis vs. SSU 300 AP (March Battle)

Once again I bring a battle report between my friend and I.  The way we are doing these is the loser of the previous game gets to select either the custom scenario or the Battle Builder we use for the next game.  So my friend (the Axis player) picked the March Battle custom scenario from the Core Rulebook on page 72.

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CaZ Dust Warfare House Rules

As previously mentioned in my last battle report, I have introduced House Rules into my games of Dust Warfare.  Now I come form the world of pen and paper role-playing games where it is so commonplace for a game to have house rules that I pretty much expect it every time a create a character.  However, when I started miniature war gaming less than a year and a half ago, I discovered that most war gaming players don’t seem to like having house rules.   I know some of the arguments behind this thinking, but I generally disagree as they would be the same in a rpg and that doesn’t harm those players (much).  However, that is for another time.  This is an article on the house rules I am using.

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Dust Warfare Batrep 300 pts Axis vs. SSU (Secret Mission)

Here is another Dust Warfare battle report between me once again as the SSU and my usual Dust Warfare opponent once again as the Axis.  Right off the bat, I have to say this game was the most fun I have ever had playing Dust be it Dust Warfare or Dust Battlefield.

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Dust Warfare Batrep 300 Points Axis vs. SSU

Once again I have managed to play a game of Dust Warfare.  I think for the next little bit, I will manage to get in a game with some regularity as my friend and I managed to construct a collapsible 6′ x 4′ table top to play at his house.  This time, the battle report has lots of pictures.

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Dust Warfare Batrep 300 Points Axis vs. SSU

When it rains, it pours, kinda.  I managed to get in a second game of Dust Warfare this week, and this time it was on a full sized gaming table.  Once again myself and my friend, in which this was his first time on a 6’x4′ table and to the Friendly Local Gaming Shop (Olympic Cards and Comics in Lacy, Washington, U.S.A.).  Once again I played the SSU and he played the Axis.

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Dust Warfare Batrep 150 Points Axis vs. SSU

I actually managed to get in a game of Dust Warfare for the first time in, well, a long time.  It was sort of weird playing it after playing Dust Battlefield.  It was sort strange to not start the game with the entire army off the table and not pass back and forth activations beyond Reactions that worked every time.  The biggest thing to readjust to was how though everything is.  Dust Warfare makes units feel like they have actual armor compared to Dust Battlefield.

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Unit Inspection: Allies Heavy Ranger Tank Hunter Squad “Tank Busters”

The Allies have fully capitalized on their advanced aerial armor have a squad for every possible threat.  The Heavy Ranger Tank Hunter Squad a.k.a. the Tank Busters are the Allies premiere anti-armor infantry squad.  However, the equipment and training of this squad are more costly than any other the Allies currently have rivaling the cost of medium combat walkers.

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Unit Inspection: Allies Hero Action Jackson

The Allies Hero Major Clayborne Jackson  has the raw physical strength, power, and badassery to wield two 60W Phaser Guns which even with the power assist from the XM-18-22 armor most soldiers have some difficultly handling just one.  Action Jackson exemplifies the, “Lead from the Front.” creed of the British Army.  He will not order his men to do anything he wouldn’t attempt himself.  It is this demonstration of courage and honor than bred loyalty from those Major Jackson leads and fame from the British media who have dubbed him: “Action Jackson.”
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Unit Inspection: Allies BBQ Squad

Hand selected out of the most battle-harden troops, the BBQ squad are experts of close up fighting as well as demolitions. Where other units struggle with a dug-in opponent, the BBQ Squad uproot them with ease whether is it by explosives or flame.

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