Category Archives: Zverograd

Zverograd Two Player Campaign

A couple of weeks back by regular Dust Warfare opponent was talking about how he would prefer our games to have meaning beyond one side completely its objective at the end of the game with no bearing on anything else in terms of the larger war raging in 1947 in the alternate-history that is Dust.  He also would have liked there to be some sort of experience gained for surviving troops after a battle.  I told him about the campaign in the Operation Hades book had those things but it required at least 6 players to get it working properly and even then I had heard from other players that the campaign had a bunch of rough edges to it.  Continuing the conversation we talked about what we would like in a Dust Warfare campaign.  Later on I wrote some rules/modifications to the Hades campaign.  Here are those rules.

Note: this campaign requires the Operation Hades Campaign Book to play.

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Unit Inspection: SSU Auxiliary Attack Squad “Chinese Volunteers”

Trained as a paratroopers to jump from the back of MIL 45 Helicopters at high altitude and used for rapid deployment and smirching, the Chinese Volunteers can run the gamut from highly trained commandos, to Chinese loyalist spies to gather information on their Russian “comrades”, and in some extreme cases, conscripts given the basics of a paratrooper and minimal supplies and treated as cannon fodder.  No matter what these volunteers background, woe is those that ignore them as they are still highly capable guerrilla fighters.

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Showdown: Dust Warfare’s Super Weapons

In the setting of Dust, each of the three bloc’s (the Allies, the Axis, and the Sino-Soviet Union) all have a super weapon they have developed while studying the effects of the alien mineral known as VK.  The Allies ASOCOM scientists have used their knowledge of this material to develop Phaser technology which while inaccurate and unpredictable, allows their weapons to phase through armor as if it weren’t there at all.  The Axis, on the other hand, have engineered laser tech that fires a powerful beam of  burning light capable of heating metal so much that is can sometimes continue to burn and melt for even more damage.  Falling behind in the technology race is some respects, the SSU have recently developed Tesla weapons which harness the power of electricity which allows to focus on a spot can create a chain lightning effect as the electrical current arcs from one target to the next.  In article, I will go over each Bloc’s super weapon, the units that are equipped with it, and my thoughts about each.  Finally, I will make a comparison of these weapons to each other.

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Unit Inspection: SSU “The Medvedi” SSU Command Squad

The Medvedi or the bears, are veterans of at least a dozen battles that have occurred on the soil of their beloved Motherland.  Like their namesake, they have the fury and tenacity associated with the Russian bear.  Being veterans of so many battles, this Command Section is well versed in the capabilities of infantry, armor, and aircraft to engage the enemy in every type of condition that can befall the great landmass of the Sino-Soviet Union from searing heat to the most frigid temperatures able to freeze a man solid.  The Medvedi quickly adapt to the rapidly changing weapons of war from the helicopter, walker, or even the new Steel Guard battle suits.

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Unit Inspection: Allies M3 Series Medium Combat Walker

Despite being also identical to the M2 Series Medium Combat Walker so that mechanics will often times change the designation of them, the M3 Series Medium Combat Walker represent a significant leap forward in weapon’s technology.  The M3 was built on the the old M2 chassis as both a cost saving measure back the factory not needing to retool the lathes and mill with new parts as well as in the field requiring minimal technical training to get mechanics up to speed on the new systems and allow them to keep most of the parts they already have on hand still useful.

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Unit Inspection: SSU MIL MI-45 Airborne Transport Helicopter

To make up for many of their light arms requiring closer ranges than either of the SSU’s opposing blocs, their leadership created the transport chopper.  Early models didn’t even feature weaponry.  However, the bravery of the soviet pilots the addition of machine guns to the nose of the rotor-craft to better aid its use and support of close air support the troops it drops.  Despite being a helicopter, a design inherently slower than most modern aircraft, the SSU has engineered around this problem by adding a rocket thruster to give the aircraft that added velocity to match the other blocs if needed.  All the while keeping a more nimble and maneuverable flying machine that can stop and hover in place.

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Unit Inpection: SSU IS-5 Heavy Tank

Left to Right: Vladimir Lenin, Lavarentiy Beria, and Mao Zedong

The IS-5 Heavy Tank is the latest iteration of the famed Soviet line of armor.  It design was to include a deeper mounting platform that the previous IS-3 tanks could provide for the newer SSU weaponry.  This resulted in a higher profile and boxy appearance to support the recoil of the larger, more powerful weapons the frame had custom designed for.  The IS-5 Heavy Tank has two basic models: the anti-aircraft IS-5A “Mao Zedong” and over-sized mortar platform of the IS-5B “Vladimir Lenin.”

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Unit Inspection: SSU KV47 Walker

Reverse engineered from captured Axis technology, the SSU have simplified the German design keeping only the necessary systems for its operation making for a simpler, more reliable, and easier to mass produce medium walker that has become the core of the SSU’s armored divisions and symbol of the bloc’s determination.  The KV47 is highly modifiable to suit the role of whatever the field commander need it to be. In this Unit Inspection, I will only talk about the KV47-A, KV47-B, and KV47-C models also known as Nadya, Natasha, and Natalya.

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Field Maneuvers: Building a Dust Warfare Army List

In war gaming in general and in Dust Warfare specifically, how you construct you army is a solo mini-game or puzzle unto itself especially with the platoon force organization.  Now that Dust Warfare has four campaign books (3 phyiscal, 1 pdf) in addition to the core rule book and there are more than a hundred units across the three blocs. Not only that, the game will only continue to add more units and possibly additional blocs. In this article, I will go over how I construct my armies for play in Dust Warfare.  I hope it will get you some insight on how to build your own.

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Unit Inspection: SSU Battle Squad “Frontoviki”

The Frontoviki or the veterans are one of what I consider the three backbone soldier units of the SSU (Fakyeli, Frontoviki, and Ohotniki).  Where as the Fakyeli are the close range powerhouses and the Ohotniki are the long range squad armed with sniper rifles, the Frontoviki bridge the range gap with a couple of machine guns that equal the common small arms ranges of the Allies and Axis.  They are squad that feels more like those found in the Allies and Axis such as each bloc’s Battle Squad compared to the other SSU soldier units.

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