Tag Archives: World War II

Dust Battlefield Unit Assessment: SSU Super Heavy Tank “Lavrentiy Beria” and “Karl Marx”

Since the early days of the war, the Soviets have been known for their outstanding tank designs.  Following the same linage of the T-34 and more directly IS-2, the IS-48 is a monument to Soviet utilitarian engineering and design.  These tanks are still a match against the more advanced super heavy walkers of the Allies and Axis.

In this article I will review the stats and skills, roles and tactics, the platoon, and my thoughts and opinions on the Lavrentiy Beria as well as the Karl Marx.

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Dust Battlefield Unit Assessment: Axis Zombies

The Axis is becoming desperate for soldiers after nearly a decade of war.  The bloc has turned to its weird science division the Blutkreuz, or Blood Cross, for solutions no matter how extreme.  The mad scientists have turned to infusing their very own troops with a serum named Wiederbelebungseserum. Roughly translated it means, “once again revived serum.”  Most soldiers never rise again even with the serum coursing through their veins.  An extremely small amount retain at least part of their intelligence though many times their personality is greatly altered.  In most cases, the few undead that do come back are mindless brutes as dangerous to their handlers as they are to the enemy.

This article will review the Axis Zombies (or just Zombies in Dust Battlefield).  I will go over the Zombies’ stats and skills, the heroes that best work with them, the Axis Zombie Swarm Platoon, some roles and tactics, and my overall thoughts and opinions to one of the creepiest units in Dust.

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My Bolt Action United States Army WIP Part II

 

I wanted to show an update to the work I have done on my Bolt Action Army.  It has been a under over a month an half since the first post on this project and I think I am somewhere around 3/4 done with the stuff you see here.

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Bolt Action Review

Now that I have read over the whole rule book and played nearly a half a dozen games I think I can write a full review to Warlord Games’ World War II based miniatures war game Bolt Action.  I want to preface this review that I do actually like this game despite the tone of this review in places.  I want to create a fairly critical review as I know before I got into this game (as well as many others) are hard to find.  Too often I encountered, “This game is awesome.” or “This game sucks.” reviews with little in the way of nuisance beyond a straight explanation of the game mechanics.  I intend my review to avoid that.  I don’t want to get too bogged down in how the game works, but more on my opinion about said mechanics (mostly the ones I like or dislike) and what I think of them.

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My Bolt Action United States Army WIP

This isn’t even all the troops for the starter. I still have 15+ to finish building. Note: the M10 is not included in the starter.

As previously covered a few articles back, I tried out a game of Bolt Action.  I find myself more an more interested in playing a fully historical game of World War II.  However, as a new-ish miniatures war game player and a tabletop role-playing game player through the 1990s (you know when many games had tables followed charts followed by diagrams for the sake of realism and complexity) I still don’t want something overly complicated.

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Zverograd Two Player Campaign

A couple of weeks back by regular Dust Warfare opponent was talking about how he would prefer our games to have meaning beyond one side completely its objective at the end of the game with no bearing on anything else in terms of the larger war raging in 1947 in the alternate-history that is Dust.  He also would have liked there to be some sort of experience gained for surviving troops after a battle.  I told him about the campaign in the Operation Hades book had those things but it required at least 6 players to get it working properly and even then I had heard from other players that the campaign had a bunch of rough edges to it.  Continuing the conversation we talked about what we would like in a Dust Warfare campaign.  Later on I wrote some rules/modifications to the Hades campaign.  Here are those rules.

Note: this campaign requires the Operation Hades Campaign Book to play.

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Dust Warfare Batrep 300 Points Axis vs. SSU

Once again I have managed to play a game of Dust Warfare.  I think for the next little bit, I will manage to get in a game with some regularity as my friend and I managed to construct a collapsible 6′ x 4′ table top to play at his house.  This time, the battle report has lots of pictures.

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Dust Warfare Batrep 150 Points Axis vs. SSU

I actually managed to get in a game of Dust Warfare for the first time in, well, a long time.  It was sort of weird playing it after playing Dust Battlefield.  It was sort strange to not start the game with the entire army off the table and not pass back and forth activations beyond Reactions that worked every time.  The biggest thing to readjust to was how though everything is.  Dust Warfare makes units feel like they have actual armor compared to Dust Battlefield.

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Dust Battlefield: My Nemesis SSU 125 pts Army List

This is an army list that that I just can’t seem to figure out a good counter to. I have played against it with minor deviations more times than any other.  I haven’t been able to come up with an effective counter despite knowing each component of it.  It is an very solid SSU army and my own personal nemesis in Dust Battlefield.

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Unit Inspection: Allies Heavy Ranger Tank Hunter Squad “Tank Busters”

The Allies have fully capitalized on their advanced aerial armor have a squad for every possible threat.  The Heavy Ranger Tank Hunter Squad a.k.a. the Tank Busters are the Allies premiere anti-armor infantry squad.  However, the equipment and training of this squad are more costly than any other the Allies currently have rivaling the cost of medium combat walkers.

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